#BUILT_SOURCES = resources.h resources.c noinst_LTLIBRARIES = libguicore4.la # libguicore.la RES_FILES = \ ../../../pixmaps/palette.png \ ../../../pixmaps/collapse.png \ ../../../pixmaps/collapse_dark.png \ ../../../pixmaps/expand.png \ ../../../pixmaps/expand_dark.png \ ../../../pixmaps/snapshot.png \ ../../../pixmaps/snapshot_current.png libguicore_la_SOURCES = \ global.h global.c \ items.h items.c \ resources.h resources.c \ theme.h theme.c libguicore_la_CFLAGS = $(LIBGTK_CFLAGS) $(LIBXML_CFLAGS) libguicore4_la_SOURCES = \ core.h core.c \ logs.h logs.c \ nox.h nox.c \ panels.h panels.c libguicore4_la_CFLAGS = $(LIBGTK_CFLAGS) $(LIBXML_CFLAGS) devdir = $(includedir)/chrysalide/$(subdir:src/%=core/%) dev_HEADERS = $(libguicore_la_SOURCES:%c=) resources.c: gresource.xml $(RES_FILES) glib-compile-resources --target=$@ --sourcedir=$(srcdir) --generate-source --c-name gui_core gresource.xml resources.h: gresource.xml glib-compile-resources --target=$@ --sourcedir=$(srcdir) --generate-header --c-name gui_core gresource.xml CLEANFILES = resources.h resources.c EXTRA_DIST = gresource.xml $(RES_FILES)