summaryrefslogtreecommitdiff
path: root/src/arch/dalvik/pseudo/fill.c
diff options
context:
space:
mode:
authorCyrille Bagard <nocbos@gmail.com>2014-08-05 20:19:08 (GMT)
committerCyrille Bagard <nocbos@gmail.com>2014-08-05 20:19:08 (GMT)
commit56ee4d3ecddeee05f11083fcc1595e3756b91790 (patch)
tree5ec6e5449214093280629047c36016a0de09cbeb /src/arch/dalvik/pseudo/fill.c
parenta2eb5483fe74923e488013b2d8b94ded6340499e (diff)
Defined the first steps for a new disassembling approach.
git-svn-id: svn://svn.gna.org/svn/chrysalide/trunk@387 abbe820e-26c8-41b2-8c08-b7b2b41f8b0a
Diffstat (limited to 'src/arch/dalvik/pseudo/fill.c')
-rw-r--r--src/arch/dalvik/pseudo/fill.c67
1 files changed, 63 insertions, 4 deletions
diff --git a/src/arch/dalvik/pseudo/fill.c b/src/arch/dalvik/pseudo/fill.c
index 702f4b9..acb8551 100644
--- a/src/arch/dalvik/pseudo/fill.c
+++ b/src/arch/dalvik/pseudo/fill.c
@@ -56,6 +56,12 @@ static void g_dalvik_fill_instr_class_init(GDalvikFillInstrClass *);
/* Initialise une instance d'opérande d'architecture. */
static void g_dalvik_fill_instr_init(GDalvikFillInstr *);
+/* Supprime toutes les références externes. */
+static void g_dalvik_fill_instr_dispose(GDalvikFillInstr *);
+
+/* Procède à la libération totale de la mémoire. */
+static void g_dalvik_fill_instr_finalize(GDalvikFillInstr *);
+
/* Ajoute à un tampon GLib le contenu de l'instance spécifiée. */
static void g_dalvik_fill_instr_print(const GDalvikFillInstr *, GCodeBuffer *, MemoryDataSize, const bin_t *, AsmSyntax);
@@ -79,6 +85,17 @@ G_DEFINE_TYPE(GDalvikFillInstr, g_dalvik_fill_instr, G_TYPE_DALVIK_INSTRUCTION);
static void g_dalvik_fill_instr_class_init(GDalvikFillInstrClass *klass)
{
+ GObjectClass *object; /* Autre version de la classe */
+ GArchInstructionClass *instr; /* Encore une autre vision... */
+
+ object = G_OBJECT_CLASS(klass);
+
+ object->dispose = (GObjectFinalizeFunc/* ! */)g_dalvik_fill_instr_dispose;
+ object->finalize = (GObjectFinalizeFunc)g_dalvik_fill_instr_finalize;
+
+ instr = G_ARCH_INSTRUCTION_CLASS(klass);
+
+ instr->print = (print_instruction_fc)g_dalvik_fill_instr_print;
}
@@ -97,11 +114,44 @@ static void g_dalvik_fill_instr_class_init(GDalvikFillInstrClass *klass)
static void g_dalvik_fill_instr_init(GDalvikFillInstr *instr)
{
- GArchInstruction *parent; /* Instance parente */
- parent = G_ARCH_INSTRUCTION(instr);
+}
+
+
+/******************************************************************************
+* *
+* Paramètres : instr = instance d'objet GLib à traiter. *
+* *
+* Description : Supprime toutes les références externes. *
+* *
+* Retour : - *
+* *
+* Remarques : - *
+* *
+******************************************************************************/
- parent->print = (print_instruction_fc)g_dalvik_fill_instr_print;
+static void g_dalvik_fill_instr_dispose(GDalvikFillInstr *instr)
+{
+ G_OBJECT_CLASS(g_dalvik_fill_instr_parent_class)->dispose(G_OBJECT(instr));
+
+}
+
+
+/******************************************************************************
+* *
+* Paramètres : instr = instance d'objet GLib à traiter. *
+* *
+* Description : Procède à la libération totale de la mémoire. *
+* *
+* Retour : - *
+* *
+* Remarques : - *
+* *
+******************************************************************************/
+
+static void g_dalvik_fill_instr_finalize(GDalvikFillInstr *instr)
+{
+ G_OBJECT_CLASS(g_dalvik_fill_instr_parent_class)->finalize(G_OBJECT(instr));
}
@@ -179,13 +229,20 @@ static void g_dalvik_fill_instr_print(const GDalvikFillInstr *instr, GCodeBuffer
base = G_ARCH_INSTRUCTION(instr);
+ line = NULL;
+
+
+#if 0
+
line = g_code_buffer_append_new_line(buffer, base->address);
/* Adresse virtuelle ou physique */
len = vmpa_to_string(base->address, msize, address);
- g_buffer_line_insert_text(line, BLC_ADDRESS, address, len, RTT_RAW);
+ g_buffer_line_insert_text(line, BLC_PHYSICAL, address, len, RTT_RAW);
+
+ /* TODO ... */
/* Code brut */
@@ -204,6 +261,8 @@ static void g_dalvik_fill_instr_print(const GDalvikFillInstr *instr, GCodeBuffer
free(bin_code);
+#endif
+
/* Instruction proprement dite */
key = "<fill-array>";