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Chrysalide - Reverse Engineering Factory
Cyrille Bagard
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format.c
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2017-01-06
Checked if a symbol exists right before adding it to the symbol list.
Cyrille Bagard
2016-12-31
Updated all copyrights.
Cyrille Bagard
2016-12-29
Cut binary data into several areas using all the available CPUs and less memory.
Cyrille Bagard
2016-12-12
Removed most of the code related to non-working decompilation.
Cyrille Bagard
2016-11-03
Replaced all the remaining occurrences of 'OpenIDA' by 'Chrysalide'.
Cyrille Bagard
2016-10-02
Given more flexibility to qinsert() for the inserted item.
Cyrille Bagard
2016-09-11
Displayed more details about the loading process in the status bar.
Cyrille Bagard
2016-05-30
Resolved a suitable symbol depending on the request tolerance.
Cyrille Bagard
2016-05-24
Attached priority levels with disassembly starting points.
Cyrille Bagard
2016-05-19
Loaded the ELF internal symbols using all the available CPUs.
Cyrille Bagard
2016-05-13
Fixed a lot of compilation warnings.
Cyrille Bagard
2016-05-13
Inserted symbols and routines using an optimized 100 times faster method.
Cyrille Bagard
2016-03-14
Improved the basic support of Dwarf information.
Cyrille Bagard
2016-02-10
Improved the support of the DEX format.
Cyrille Bagard
2016-01-10
Fixed a bug when the replacing string contains the replaced pattern.
Cyrille Bagard
2016-01-03
Removed deprecated direct management of routines.
Cyrille Bagard
2015-12-29
Protected all accesses to the symbols list using read locks.
Cyrille Bagard
2015-12-16
Tracked the ARM/Thumb areas in a clever way with levels.
Cyrille Bagard
2015-12-16
Built a new improved status bar for instructions information.
Cyrille Bagard
2015-10-14
Forced the full definition of locations to fix the search of symbols.
Cyrille Bagard
2015-10-13
Kept all information about real addresses for routine symbols (ARM vs Thumb).
Cyrille Bagard
2015-10-09
Deleted duplicated symbols to avoid zero-length areas.
Cyrille Bagard
2015-07-24
Replaced all remaining raw accesses to binary contents with the GBinContent w...
Cyrille Bagard
2015-06-12
Improved loading speed with binary search of sorted arrays.
Cyrille Bagard
2015-05-06
Displayed a tooltip for strings or code symbols in buffer views.
Cyrille Bagard
2015-04-26
Loaded internal smybols ; created entry points only when needed.
Cyrille Bagard
2015-03-28
Provided readelf features as an external plugin.
Cyrille Bagard
2015-03-18
Computed limits for all routines according to existing symbols.
Cyrille Bagard
2015-03-03
Loaded and displayed found strings in ELF.
Cyrille Bagard
2015-02-24
Shown a loaded view at its entry point at the beginning.
Cyrille Bagard
2015-02-17
Defined, computed and stored the checksum in the binary content manager.
Cyrille Bagard
2015-02-16
Added a basic support for Mobicore truslets.
Cyrille Bagard
2015-02-11
Registered all the supported formats in the system code.
Cyrille Bagard
2015-02-09
Registered all the supported processors in the system code.
Cyrille Bagard
2015-01-31
Defined many entry points from many identified potential candidates.
Cyrille Bagard
2015-01-30
Bound a symbol for each loaded value for 'ldr' instructions.
Cyrille Bagard
2015-01-26
Begun to rewrite the whole plugins system.
Cyrille Bagard
2014-12-25
Cleaned all the code for immediate operands.
Cyrille Bagard
2014-12-16
Created operands for resolving symbols in disassembly code.
Cyrille Bagard
2014-09-21
Showed information about a selected address in the status bar.
Cyrille Bagard
2014-09-17
Introduced memory ranges.
Cyrille Bagard
2014-08-25
Loaded lots of ELF header information as symbols.
Cyrille Bagard
2014-08-19
Added a demo symbol when loading an ELF header.
Cyrille Bagard
2014-04-28
Updated all copyright headers.
Cyrille Bagard
2013-06-13
Fixed Elf format support.
Cyrille Bagard
2013-01-20
Fixed some GCC warnings.
Cyrille Bagard
2013-01-14
Cleaned the context used for decompilations.
Cyrille Bagard
2012-12-21
Resolved relative addresses for routines and fixed bugs related to PyGObjects...
Cyrille Bagard
2012-12-18
Fixed a bug when the binary loading fails.
Cyrille Bagard
2012-10-16
Fixed many bugs using valgrind.
Cyrille Bagard
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