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#BUILT_SOURCES = resources.h resources.c
noinst_LTLIBRARIES = libgui4.la #libgui.la
UI_FILES = \
editor.ui
libgui_la_SOURCES = \
agroup.h agroup.c \
editor.h editor.c \
item-int.h \
item.h item.c \
menubar.h menubar.c \
resources.h resources.c \
status.h status.c \
theme.h theme.c
libgui_la_LIBADD = \
core/libguicore.la \
menus/libguimenus.la \
panels/libguipanels.la \
tb/libguitb.la
libgui_la_CFLAGS = $(LIBGTK_CFLAGS) $(LIBXML_CFLAGS)
libgui4_la_SOURCES = \
panel-int.h \
panel.h panel.c \
resources.h resources.c \
window-int.h \
window.h window.c
libgui4_la_LIBADD = \
core/libguicore4.la \
dialogs/libguidialogs.la \
panels/libguipanels4.la
libgui4_la_CFLAGS = $(LIBGTK4_CFLAGS)
devdir = $(includedir)/chrysalide/$(subdir:src/%=core/%)
dev_HEADERS = $(libgui_la_SOURCES:%c=)
SUBDIRS = core dialogs panels # menus panels tb
RES_FILES = \
style.css \
window.ui
resources.c: gresource.xml $(RES_FILES)
glib-compile-resources --target=$@ --sourcedir=$(srcdir) --generate-source --c-name gui gresource.xml
resources.h: gresource.xml
glib-compile-resources --target=$@ --sourcedir=$(srcdir) --generate-header --c-name gui gresource.xml
CLEANFILES = resources.h resources.c
EXTRA_DIST = gresource.xml $(RES_FILES)
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