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#BUILT_SOURCES = resources.h resources.c
noinst_LTLIBRARIES = libguicore4.la # libguicore.la
RES_FILES = \
../../../pixmaps/palette.png \
../../../pixmaps/collapse.png \
../../../pixmaps/collapse_dark.png \
../../../pixmaps/expand.png \
../../../pixmaps/expand_dark.png \
../../../pixmaps/snapshot.png \
../../../pixmaps/snapshot_current.png
libguicore_la_SOURCES = \
global.h global.c \
items.h items.c \
resources.h resources.c \
theme.h theme.c
libguicore_la_CFLAGS = $(LIBGTK_CFLAGS) $(LIBXML_CFLAGS)
libguicore4_la_SOURCES = \
core.h core.c \
logs.h logs.c \
nox.h nox.c \
panels.h panels.c
libguicore4_la_CFLAGS = $(LIBGTK_CFLAGS) $(LIBXML_CFLAGS)
devdir = $(includedir)/chrysalide/$(subdir:src/%=core/%)
dev_HEADERS = $(libguicore_la_SOURCES:%c=)
resources.c: gresource.xml $(RES_FILES)
glib-compile-resources --target=$@ --sourcedir=$(srcdir) --generate-source --c-name gui_core gresource.xml
resources.h: gresource.xml
glib-compile-resources --target=$@ --sourcedir=$(srcdir) --generate-header --c-name gui_core gresource.xml
CLEANFILES = resources.h resources.c
EXTRA_DIST = gresource.xml $(RES_FILES)
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